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Gaming
Everyone's Doing It PDF Print E-mail
Written by Gag   
Thursday, 22 April 2010

Hilarious! Lol Surprised

 
Advertisement MW2: Modders make dedi servers? PDF Print E-mail
Written by pete   
Sunday, 22 November 2009
*NOTE: It is very possible you may be banned by VAC for attempting any of this. You have been warned...ok, that said...

Looks like the folks over at Teknogods have done it - or as close to have "done it" as we have gotten so far. They have created a co-op loader that allows a dedicated* server to be used instead of a local host set-up.

This "work around" essentially, enables a listen server, and lets a client connect to an arbitrary IP like 1.2.3.4, for spec-ops mode only.

Read the details here:

Source

Six days after release, it looks like there has been a successful attempt at arriving at a community based hack of IW.net. 

Is this truly a dedi-server?

*Note that, in some people's lexicon, a dedicated server should not require a graphics card and it should be pointed out that in the Teknogods setup...a graphics card is required for the host server. If you choose to use the latter definition (dedi server = no-gfx card) , then the community might be some days away from that realization.

Realizing the "true" definition of dedi-servers might be difficult; however, there is hope given the following dvars found in the game's .exe:

badhost_endGameIfISuck "1"
badhost_minPercentClientsUnhappyToSuck "0.51"
badhost_minTotalClientsForHappyTest "3"

...it would appear, that you could theoretically lock the server down to one specific host by simply turning off "endGameIfISuck". This way, the server would not get migrated. Underscore "theoretically".

 

A separate group, AgentGOD (note how all modders consider themselves deities...just an observation) has build a console enabling hack for MW2. This vid, showing the hack at work, just surfaced on YouTube:


   

 

 

 


 

Read more...
 
GTA SA:MP server back! PDF Print E-mail
Written by Gag   
Tuesday, 07 April 2009

Well lads, as finally our network & connection problems seem to be over, we're starting to build this clan up once again!

GTA SA:MP I've recently put the Grand Theft Auto San Andreas Multiplayer server back online. Feel free to start roaming the streets of San Andreas again.

IP address 80.57.195.151 and port 7777.

 
Custom Maps Server PDF Print E-mail
Written by Gag   
Thursday, 26 March 2009

Custom maps server now online!

Featuring various maps and 64 player slots!

Find it on ip address 80.57.195.151 and port 28970.

Now, some people reported that the download redirects are not working. We've tested it intensively, and yes sometimes it seems to be causing problems. All settings are correct however. Furthermore it seems that if you just try a few times, after a while it will load. Sorry, but we're clueless as for how to solve this.

Read more...
 
Call of Duty 5 Review PDF Print E-mail
Written by Gag   
Monday, 17 November 2008

Image

As COD5 is out, so are the reviews! Here is one by Destructoid.

In short, the guys from Destructoid are not that positive about the game. They argue it better had been an expansion to COD4 in stead of a complete new game as it doesn't bring much new stuff. They rate it a 6 (out of 10).

 

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